Game Rules

Mexican Samba (Canasta)
Dorothy's Game (a variation on Flinch)


The game requires three decks of cards and thirteen(13) cards are dealt to each player. One card is turned up as the discard pile and the remaining cards are placed face down to form the draw pile. Jokers and twos (deuces) are wild.

Play starts with the person to the left of the dealer. One card is drawn either from the draw pile or the discard pile. To end a turn, one card is discarded on the discard pile.

Each round of the game has a different objective that must be reached before the round can be won. These objectives involve collecting sets (3 or more cards of the same value, i.e. 3 threes, 3 kings, etc.) or runs (three or more consecutive cards of the same suit). Wild cards may be used to complete either sets or runs but no more than half of the run or set can be wild cards. Once a player has obtained the goal, he has melded and can play these cards to the table. Once melded, a player can add cards to any other set or run on the table. The player first out of cards is the winner. The rest of the players count the cards in their hands as a negative score. The person to the left of the dealer becomes the dealer for the next hand.


  1. Two sets of three
  2. Run of four and a set of three
  3. Run of four, set of four
  4. Two sets of four
  5. Two runs of four
  6. Three sets of three
  7. Run of seven, set of three

Value of Cards in Hand

The game is over after seven hands (the seven objectives listed above are completed). The winner is the person with the lowest score.

Copyright © 1999 - 2018 by Frederick D. Oldfield

All rights reserved.

Powered by FoDOweb.