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Game Rules

Mexican Samba (Canasta)
Dorothy's Game (a variation on Flinch)
Dice
Presidents
Sets

Dice

The Deal


6 dice. To start, each person rolls one die, highest roll goes first.


The Play.


Each person rolls the dice in turn. The turn continues as long as the player gets a score.

The scoring dice are put aside and the player rolls the remaining dice. Each roll is considered a seperate score, and cannot be used to alter the score of a previous roll. (e.g. You roll three sixes, if you then roll a fourth six, it does NOT make four of a kind).


Play continues for a player as long as a player can remove at least one scoring die. If a player does not roll at least one scoring die then his turn is over and he gets no score for that turn. If all six dice are used, then the player rolls them all again and continues building on his score.


Each player must make a minimum of 1000 points before they are “on the board”. After a player is on the board then they may take any score they wish (end their turn) and pass the remaining dice on to the next player. If a player is on the board, they may take the remaining dice and continue to build on the previous player's score. If a scoring die is rolled then the player adds the total of the previous player's to his own and continues his turn. If a scoring die is not rolled then the player's turn is over and they get no score for that turn.


The Score


Value Of Dice

Number Of Dice

1

2

3

4

5

6

1

100

200

1000

2000

3000

4000

2

0

0

200

400

600

800

3

0

0

300

600

900

1200

4

0

0

400

800

1200

1600

5

50

100

500

1000

1500

2000

6

0

0

600

1200

1800

2400


A run of 1 through 6: 2000

A run of 1 through 5: 1000


Winning:


The highest score over 15,000 wins. When one player reaches 15,000, all remaining players get one turn in which to beat the first player's score.

Copyright © 1999 - 2017 by Frederick D. Oldfield

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